Download and play the prototype (0.1.4) for free:
It’s always incredibly satisfying to start working on a project in it’s infancy and see it slowly take shape. This game was one of the very first I started working on professionally back in 2010 and with that it carries an almost nostalgic quality; reminding me of how much of a dufus I was back then but also the pure excitement of getting a piece of music you have written to appear in a video game. But, the game still hasn’t been released. Nope, I wasn’t kidding when mentioning a game ‘slowly taking shape’. For various reasons Deadwood had to be postponed for a number of years, but given the subject matter of the game, coming back from the dead doesn’t seem too inappropriate here. So, we’re powering ahead with the game and hoping to get the full version released in late 2015. Still a long way off, but it means there is plenty of time to finesse the soundtrack and create much more dynamic music. In the mean time, Steamroller Studios has released an early prototype of the game (links above) to coincide with these year’s Game Developer’s Conference.
I actually created quite a bit of music when the project was originally being developed, in 2010. So it has been very satisfying to go back to these ideas and give them a new lease of life applying everything I have learnt over the past four or so years. In fact, I’m tempted to write a little blog post perhaps later on this year with samples of the old and new music laid side by side, warts and all. But that is another blog post for another day.